Light
Toggle light on and off in the active 3D presentation.
Find it here:
 1. First, in the presentation setup, select e.g., UnspecifiedLandCoverArea, set the texture to be filled, select a fill color, then select UseMaterial.
2. Click the light button in the menu:
3. Set up the number of light sources and configure these:
Define direction as absolute or relative to the camera. Drag the pitch and yaw for placing out lights.
Set a color for the light source, and configure the light's ambient, diffuse, and specular light.
Examples
Examples